A Short Look At Playstation 3’s Star Ocean - Released At Last!

Posted by Ed on Mar 5th, 2010

The Star Ocean franchise has been going on for a very  long time now, and is still a quietly lucrative   aside to the more famous JRPGs out there. In 2009  the Xbox 360 was treated to the latest release  in the series; Star Ocean 4: The Last Hope. The game  was highly regarded, but a Playstation  version was nowhere to be seen. Now, at  last, players can purchase Playstation 3’s Star Ocean.

The  release of this title is not a straight port,  but instead is named the ‘international’ edition,  and offers  some small extras. Firstly, the original Japanese voice track  has been included as an option. This can be a  popular extra for those who prefer their JRPGs with a  little more authenticity.  Additionally, gamers are able to  toggle the HUD display to reveal the initial Japanese  artwork for characters. Not a huge addition, but  nice all the same.

Now the title itself, and  Playstation 3’s Star Ocean will not disappoint. The game expands the fighting system of earlier entries in  the franchise, offering a  easy but fun attack approach which is  systematically levelled up as time goes on. New  extras such as the Rush gauge add a fresh take on the combat, rewarding quick handed gamers with  more advantages.

The storyline that runs  throughout Playstation 3’s Star Ocean is typically grand, as one might  anticipate from developers Square Enix. A nice  addition is the optional Personal Actions, which permits  gamers  to interact amid their characters to  realize a broader sense of character development. This  may not be vital to the storyline, but is nice  for those wanting to totally  immerse themselves with the storyline.

It may  have taken a while, but Playstation 3’s Star Ocean is unquestionably worth the delay. The visuals,   while perhaps below Final Fantasy standards, are  still lovely and the story can  reward you the more you put into it. Any followers of the genre should  definitely check out this  amazing title.

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